On my previous post about MMD, I only tell you how to import PMD or PMX to Unity, but now, I’ll tell about how to make your own MMD model using Maya, Blender, or Cinema4D. I’ll maybe post a research about porting 2D traditional anime to Unity 3D Cel shaded Anime or Unity tips, not tutorial anymore. Beside, I think there’s enough tutorial on Unity. This is not game dev related, but you can also import your MMD’ed FBX model to Unity, and it gives you better physics simulation using stereoarts’ MMD4Mecanim, read tutorial here.Īnyway, I maybe will stop posting about tutorial, cause I think I post too much that my blog almost become educational site.
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